Assassin's Creed Collector Booster EV Calculator

Estimate the expected value (EV) of Magic: The Gathering – Assassin's Creed Collector Booster boxes using live TCGplayer pricing. This model uses the official Collector Booster slot breakdown for the ten MTG-card slots and keeps traditional foil, foil-etched, extended-art, Memory Corridor, borderless, textured, and serialized outcomes separate.

Every pack is drawn from the real slot pools first, then optional Sift and any treatment toggles are applied afterward. Excluding a treatment does not backfill the slot with another card, so the EV follows the true opening order.

Set theme: Assassin's Creed Collector Boosters concentrate the premium treatments from the set into a 12-pack display, including foil-etched cards, extended art, textured Memory Corridor mythics, and serialized Historical Figures.

12 packs / box 10 Magic cards counted / pack Traditional foil token excluded from EV
Note: Textured foil Memory Corridor mythics and serialized double-rainbow cards are modeled only in the premium foil slot. They remain excluded by default so the baseline EV does not rely on ultra-low-rate chase hits, especially because the serialized share is inferred rather than officially published.
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.

Content Snapshot

Assassin's Creed Collector Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Packs
12 packs / box
Product detail
10 Magic cards counted / pack
Product detail
Traditional foil token excluded from EV
Rows
Loading

Pack Structure

Each Assassin's Creed Collector Booster is modeled with 10 game-card slots.

Foil Uncommons3 cards / pack
Pool: 54 modeled card outcomes.3 traditional foil uncommons: 3 expected / pack.
Land1 card / pack
Pool: 16 modeled card outcomes.Traditional foil basic land or scene card: 1 expected / pack.
Foil Rare / Mythic1 card / pack
Pool: 46 modeled card outcomes.Traditional foil rare or mythic: 1 expected / pack.
Traditional foil Memory Corridor uncommon1 card / pack
Pool: 9 modeled card outcomes.Traditional foil Memory Corridor uncommon: 1 expected / pack.
Foil-etched rare or mythic1 card / pack
Pool: 46 modeled card outcomes.Foil-etched rare or mythic: 1 expected / pack.
Foil-etched uncommon1 card / pack
Pool: 49 modeled card outcomes.Foil-etched uncommon: 1 expected / pack.
Nonfoil Extended Art1 card / pack
Pool: 17 modeled card outcomes.Nonfoil extended-art rare or mythic: 1 expected / pack.
Finale Premium Slot0.9983 expected / pack
Pool: 51 modeled card outcomes.Traditional foil finale slot: 0.9983 expected / pack (99.83% expected per pack).

Future EV calculations should draw all 10 game-card slots first, then apply any Sift or filtering logic after the draw.

Serialized finale outcome: The published double-rainbow serialized branch is excluded from EV and not backfilled. Token: The traditional foil double-sided token slot is excluded from EV. Non-game inserts are not counted toward EV unless the model explicitly lists them.

Included setsChoose which modeled pools count toward EV.Model controls
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV uses Sift only if you enable the toggle below, and both Sift and treatment toggles act after each pack is drawn.

Selling Fees

Per-row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and Sift is applied after each pack's cards are drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from full pack and box openings, not row-by-row Bernoulli shortcuts.

Purchase EV

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Box EV × 12 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break-even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value summary.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after complete pack contents are drawn, then post-draw filters are applied. X-axis = box value, Y-axis = number of simulations in that range.
Showing all cards
Modeled card rows and expected copies per collector box.
Name Set Card # Rarity Treatment Value Seller fees Boxes / copy
Total (Expected / box) — included treatments & Sift 0.00
Expected / box0.00