Tarkir: Dragonstorm Play Booster EV Calculator

Estimate the expected value (EV) of Tarkir: Dragonstorm Play Booster boxes using current marketplace pricing. The model follows the published common, uncommon, wildcard, rare or mythic, foil, land, and Special Guest branches.

Every pack is drawn in full first. Optional Sift and treatment filters are applied only after the opened cards are known, so excluded outcomes never refill or alter a pack slot.

Set theme: Tarkir: Dragonstorm returns to Tarkir's clan warfare and three-color identities, pairing the five clans with showcase dragons, reversible legends, and a fully modeled land slot.

30 packs / box 14 Magic cards counted / pack Token and art inserts excluded from EV
Snapshot TCG Market + $0.25 Sift Based on TCG Market pricing with post-draw Sift enabled.

Content Snapshot

Play Booster Content Snapshot

Pack contents are drawn first; Sift and treatment filters apply only after all fourteen game-card slots have resolved.

Packs
30 / box
Cards
14 / pack
Box total
420 cards
Rows
Loading

Pack Structure

Each Tarkir: Dragonstorm Play Booster models fourteen Magic card slots.

Common cards 7 cards
A 1.5% Special Guest hit replaces one common after the branch is drawn.
Uncommon cards 3 cards
Main-set nonfoil uncommons.
Wildcard 1 card
Common through mythic outcomes, including eligible showcase treatments.
Rare or mythic 1 card
Main-frame and eligible showcase rare or mythic outcomes.
Traditional foil 1 card
Foil common through mythic outcomes from modeled treatments.
Land 1 card
Common dual, default basic, or Dragon's Presence basic; foil and nonfoil branches modeled.

Token, ad, and art-card inserts are excluded from EV.

Included sets Choose which treatments count toward EV. 10 treatment groups
Sift is a post-draw price floor (USD): the calculator draws every card in a full pack before applying Sift or treatment filters. Rows with Value ≥ Sift tint green; EV uses Sift only when the advanced toggle is enabled.

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.
EV Range Monte Carlo Advanced
Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Box EV × 30 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit summary across all selected boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after fees$0.00$0.00$0.00
ROI vs cost
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Monte Carlo

Simulation Results (after Sift)

Box outcomes Confidence band Mid EV
Confidence band: —

Bars group simulated box totals after complete pack contents are drawn, then post-draw Sift and treatment filters are applied. X-axis is box value; Y-axis is simulations in that range.

Showing all cards
Sort cards

Sorted by Name ascending.

Modeled card rows with set, treatment, value, seller fees, and average boxes per copy.
Total (Expected / box) — included sets & Sift0.00
Expected / box0.00