Phyrexia: All Will Be One Set Booster EV Calculator

Estimate the expected value (EV) of Phyrexia: All Will Be One Set Booster boxes using live TCGplayer market prices through TCGCSV. This file uses the official Set Booster slot layout, with explicit assumptions for inner wildcard and foil-slot rates that Wizards did not publish as exact percentages.

Each sealed box is modeled as 30 Set Boosters. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.

Set theme: Phyrexia: All Will Be One has a dedicated Showcase Ichor common/uncommon slot, a main-set rare/mythic slot, two wildcard slots, one traditional foil slot, full-art panorama/Phyrexianized basic lands, and a token/ad/List slot. The List is modeled from the embedded ONE List card list, with the official about-one-in-six Universes Within Street Fighter subset split; PLST rows price the main List wave and SLX product identities price the Street Fighter branch when matching generated prices are available.

30 Set Boosters / box 12 ONE cards / pack + 25% The List ONE Set Booster model: Showcase Ichor, wildcard, foil, land, and The List slots
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.

Content Snapshot

Phyrexia: All Will Be One Set Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Boosters
30 Set Boosters / box
Cards
12 ONE cards / pack + 25% The List
Boosters
ONE Set Booster model: Showcase Ichor, wildcard, foil, land, and The List slots
Rows
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Pack Structure

Each Phyrexia: All Will Be One Set Booster is modeled with 13 game-card slots.

Uncommons4 cards / pack
Pool: 93 modeled card outcomes.3 uncommons: 3 expected / pack.Ichor Showcase common/uncommon slot: 1 expected / pack.
Land1 card / pack
Pool: 20 modeled card outcomes.Land slot nonfoil full-art basic lands: 0.8 expected / pack (80% expected per pack).Land slot foil full-art basic lands: 0.2 expected / pack (20% expected per pack).
Rare / Mythic1 card / pack
Pool: 80 modeled card outcomes.Main-set rare slot: 0.875 expected / pack (87.5% expected per pack).Main-set mythic slot: 0.125 expected / pack (12.5% expected per pack).
Wildcard2 cards / pack
Pool: 359 modeled card outcomes.2 wildcard slots common share: 1.1667 expected / pack.2 wildcard slots uncommon share: 0.5833 expected / pack (58.33% expected per pack).2 wildcard slots rare share: 0.2188 expected / pack (21.88% expected per pack).2 wildcard slots mythic share: 0.0313 expected / pack (3.13% expected per pack).
Foil Wildcard1 card / pack
Pool: 331 modeled card outcomes.Foil slot common share: 0.5714 expected / pack (57.14% expected per pack).Foil slot uncommon share: 0.2857 expected / pack (28.57% expected per pack).Foil slot rare share: 0.125 expected / pack (12.5% expected per pack).Foil slot mythic share: 0.0179 expected / pack (1.79% expected per pack).
3 commons3 cards / pack
Pool: 101 modeled card outcomes.3 commons: 3 expected / pack.
The List / Token-Ad Slot0.25 expected / pack
Pool: 187 modeled card outcomes.The List slot curated PLST branch: 0.2083 expected / pack (20.83% expected per pack).The List slot Street Fighter branch: 0.0417 expected / pack (4.17% expected per pack).

Future EV calculations should draw all 30 Set Boosters first, with The List resolved in the token/ad/List slot and token/ad outcomes left at zero EV, then apply any Sift or filtering logic after the draw.

Art card: Art cards are not playable opened game-card EV contents. Token/ad/List slot: Token and ad-card outcomes occupy the slot but contribute no card EV; The List contributes at its 25% Set Booster rate. Non-game inserts are not counted toward EV unless the model explicitly lists them.

Included setsChoose which modeled pools count toward EV.Model controls
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below.

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Box EV × 30 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit summary across selected boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.
Showing all cards
Modeled card expected value rows for this product.
Name Set Card # Rarity Treatment Value Seller fees Boxes / copy
Total (Expected / box) — included sets & Sift 0.00
Expected / box0.00